top of page

My Projects

Games ⬥ Animation ⬥ Cinematics ⬥ Stories

FOODOMINA - Morally Layered Food vs Mould RPG

Creative Director - Producer - Artist - Social Media Manager
Indie game being developed by passionate team of 5, and creatively directed by Irini Melas as indie start-up, Lumelli Studios, first key game title. Foodomina is a morally layered, Food vs Mould themed Sci-Fi RPG projected to release for PC.

Nimi's Gift - VR Experience

Creative Director - Producer - Artist - VFX
Nimi's Gift is a calming 8 minute VR experience, developed by a team of 3 student interns for the Liminal Platform.
Nimi is the spirit of Peace, and Guardian of the Mind Realm. Offering you the ability to breathe life into the mind tree, join Nimi in soothing box-breathing exercises, and help the Mind Tree flourish.

FRIENDS WITH FEATHERS - CHILDREN'S ANIMATION

Narrative Lead - 2D Art Lead - Cinematographer - Video Editor
Friend's with Feathers is a short children’s animation produced by a team of 11 students, rendered in Unreal Engine 4, as an Academic Project.
The aim of this animation was to produce a story for the network channel, ABC for Kids, with the team's interpretation of the theme "overcoming fears".

SPECTRE TECH - 3D SCI-FI CINEMATIC

Narrative Lead - Concept Artist - Cinematographer - Video Editor
Spectre Tech is a student-lead Unreal Engine 4 Space Cinematic project developed by 4 students; the goal being to explore an originally designed sci-fi environment through a cinematic experience driven by a narrative and the protagonist's perspective.

STUCK AT HOME - CHILDREN'S BOOK

Author - Artist - Designer
An homage to the Australian Childhood Foundation, and influenced by the affects of the Covid-19 pandemic on children's lives.

Stuck at Home aims to positively influence children to express themselves creatively, and cope with isolation at home through healthy outlets as well as having an optimistic mindset. 

VAPURRWAVE - 2D MOBILE GAME

Animator - Concept Artist - UI Designer
Prototype Infinite Runner Mobile Game developed by a team of 12 as an academic project, aimed to create a marketable game prototype in 13 weeks.

You play as a scientist and find yourself transformed into a cat...!

Located in Melbourne, Australia

bottom of page